KO
Atrader , Can you help me?
18 Jun 2013, 10:18
Hi Atrader,
If you read this post, can you help me convert 02 mq4 indicators to Ctrader?
//+------------------------------------------------------------------+
//| II_SupDem.mq4 |
//| Copyright � 2010, Insanity Industries |
//| http://www.insanityindustries.net |
//| v.2.3.1 21/7/2010 |
//| code by bredin, except where noted |
//| donations can be made via PayPal to bredin@lpemail.com |
//| |
//+------------------------------------------------------------------+
#property copyright "Copyright � 2010, Insanity Industries"
#property link "https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=JEHPJ5XSPPN62"
#property indicator_chart_window
#property indicator_buffers 2
extern int forced.tf = 0;
extern bool draw.zones = true;
extern bool solid.zones = true;
extern bool solid.retouch = true;
extern bool recolor.retouch = true;
extern bool recolor.weak.retouch = true;
extern bool zone.strength = true;
extern bool no.weak.zones = true;
extern bool draw.edge.price = false;
extern int zone.width = 1;
extern bool zone.fibs = false;
extern int fib.style = 0;
extern bool HUD.on = false;
extern bool timer.on = true;
extern int layer.zone = 0;
extern int layer.HUD = 20;
extern int corner.HUD = 2;
extern int pos.x = 100;
extern int pos.y = 20;
extern bool alert.on = false;
extern bool alert.popup = false;
extern string alert.sound = "radar1.wav";
extern color color.sup.strong = C'0,74,74';
extern color color.sup.weak = C'0,55,55';
extern color color.sup.retouch = C'0,55,55';
extern color color.dem.strong = C'38,60,108';
extern color color.dem.weak = C'29,47,88';
extern color color.dem.retouch = C'29,47,88';
extern color color.fib = DodgerBlue;
extern color color.HUD.tf = Navy;
extern color color.arrow.up = SeaGreen;
extern color color.arrow.dn = Crimson;
extern color color.timer.back = DarkGray;
extern color color.timer.bar = Red;
extern color color.shadow = DarkSlateGray;
extern bool limit.zone.vis = false;
extern bool same.tf.vis = true;
extern bool show.on.m1 = false;
extern bool show.on.m5 = true;
extern bool show.on.m15 = false;
extern bool show.on.m30 = false;
extern bool show.on.h1 = false;
extern bool show.on.h4 = false;
extern bool show.on.d1 = false;
extern bool show.on.w1 = false;
extern bool show.on.mn = false;
extern int Price_Width = 1;
extern int time.offset = 0;
extern bool globals = false;
double BuferUp1[];
double BuferDn1[];
double sup.RR[4];
double dem.RR[4];
double sup.width,dem.width;
string l.hud,l.zone;
int HUD.x;
string font.HUD = "Comic Sans MS";
int font.HUD.size = 20;
string font.HUD.price = "Arial Bold";
int font.HUD.price.size = 12;
int arrow.UP = 0x70;
int arrow.DN = 0x71;
string font.arrow = "WingDings 3";
int font.arrow.size = 40;
int font.pair.size = 8;
string arrow.glance;
color color.arrow;
int visible;
int rotation=270;
int lenbase;
string s_base="|||||||||||||||||||||||";
string timer.font="Arial";
int size.timer.font=8;
double min,max;
double iPeriod[4] = {3,8,13,34};
int Dev[4] = {2,5,8,13};
int Step[4] = {2,3,5,8};
datetime t1,t2;
double p1,p2;
string pair;
double point;
int digits;
int tf;
string TAG;
double fib.sup,fib.dem;
int SupCount,DemCount;
int SupAlert,DemAlert;
double up.cur,dn.cur;
double fib.level.array[13]={0,0.236,0.386,0.5,0.618,0.786,1,1.276,1.618,2.058,2.618,3.33,4.236};
string fib.level.desc[13]={"0","23.6%","38.6%","50%","61.8%","78.6%","100%","127.6%","161.8%","205.8%","261.80%","333%","423.6%"};
int hud.timer.x,hud.timer.y,hud.arrow.x,hud.arrow.y,hud.tf.x,hud.tf.y;
int hud.sup.x,hud.sup.y,hud.dem.x,hud.dem.y;
int hud.timers.x,hud.timers.y,hud.arrows.x,hud.arrows.y,hud.tfs.x,hud.tfs.y;
int hud.sups.x,hud.sups.y,hud.dems.x,hud.dems.y;
int init()
{
SetIndexBuffer(1,BuferUp1);
SetIndexEmptyValue(1,0.0);
SetIndexStyle(1,DRAW_NONE);
SetIndexBuffer(0,BuferDn1);
SetIndexEmptyValue(0,0.0);
SetIndexStyle(0,DRAW_NONE);
if(layer.HUD > 25) layer.HUD = 25;
l.hud = CharToStr(0x61+layer.HUD);
if(layer.zone > 25) layer.zone = 25;
l.zone = CharToStr(0x61+layer.zone);
pair=Symbol();
if(forced.tf != 0) tf = forced.tf;
else tf = Period();
point = Point;
digits = Digits;
if(digits == 3 || digits == 5) point*=10;
if(HUD.on && !draw.zones) TAG = "II_HUD"+tf;
else TAG = "II_SupDem"+tf;
lenbase=StringLen(s_base);
if(HUD.on) setHUD();
if(limit.zone.vis) setVisibility();
ObDeleteObjectsByPrefix(l.hud+TAG);
ObDeleteObjectsByPrefix(l.zone+TAG);
DoLogo();
return(0);
}
int deinit()
{
ObDeleteObjectsByPrefix(l.hud+TAG);
ObDeleteObjectsByPrefix(l.zone+TAG);
Comment("");
return(0);
}
int start()
{
if(NewBar()==true)
{
SupAlert = 1;
DemAlert = 1;
ObDeleteObjectsByPrefix(l.zone+TAG);
CountZZ(BuferUp1,BuferDn1,iPeriod[0],Dev[0],Step[0]);
GetValid(BuferUp1,BuferDn1);
Draw();
if(HUD.on) HUD();
}
if(HUD.on && timer.on) BarTimer();
if(alert.on) CheckAlert();
return(0);
}
void CheckAlert(){
// SupCount DemCount
// SupAlert DemAlert
double price = ObjectGet(l.zone+TAG+"UPAR"+SupAlert,OBJPROP_PRICE1);
if(Close[0] > price && price > point){
if(alert.popup) Alert(pair+" "+TimeFrameToString(tf)+" Supply Zone Entered at "+DoubleToStr(price,Digits));
PlaySound(alert.sound);
SupAlert++;
}
price = ObjectGet(l.zone+TAG+"DNAR"+DemAlert,OBJPROP_PRICE1);
if(Close[0] < price){
Alert(pair+" "+TimeFrameToString(tf)+" Demand Zone Entered at "+DoubleToStr(price,Digits));
PlaySound(alert.sound);
DemAlert++;
}
}
void Draw()
{
int fib.sup.hit=0;
int fib.dem.hit=0;
int sc=0,dc=0;
int i,j,countstrong,countweak;
color c;
string s;
bool exit,draw,fle,fhe,retouch;
bool valid;
double val;
fhe=false;
fle=false;
SupCount=0;
DemCount=0;
fib.sup=0;
fib.dem=0;
for(i=0;i<iBars(pair,tf);i++){
if(BuferDn1[i] > point){
retouch = false;
valid = false;
t1 = iTime(pair,tf,i);
t2 = Time[0];
p2 = MathMin(iClose(pair,tf,i),iOpen(pair,tf,i));
if(i>0) p2 = MathMax(p2,MathMax(iLow(pair,tf,i-1),iLow(pair,tf,i+1)));
if(i>0) p2 = MathMax(p2,MathMin(iOpen(pair,tf,i-1),iClose(pair,tf,i-1)));
p2 = MathMax(p2,MathMin(iOpen(pair,tf,i+1),iClose(pair,tf,i+1)));
draw=true;
if(recolor.retouch || !solid.retouch){
exit = false;
for(j=i;j>=0;j--){
if(j==0 && !exit) {draw=false;break;}
if(!exit && iHigh(pair,tf,j)<p2) {exit=true;continue;}
if(exit && iHigh(pair,tf,j)>p2) {
retouch = true;
if(zone.fibs && fib.sup.hit==0){ fib.sup = p2; fib.sup.hit = j;}
break;
}
}
}
if(SupCount != 0) val = ObjectGet(TAG+"UPZONE"+SupCount,OBJPROP_PRICE2); //final sema cull
else val=0;
if(draw.zones && draw && BuferDn1[i]!=val) {
valid=true;
c = color.sup.strong;
if(zone.strength && (retouch || !recolor.retouch)){
countstrong=0;
countweak=0;
for(j=i;j<1000000;j++){
if(iHigh(pair,tf,j+1)<p2) countstrong++;
if(iHigh(pair,tf,j+1)>BuferDn1[i]) countweak++;
if(countstrong > 1) break;
else if(countweak > 1){
c=color.sup.weak;
if(no.weak.zones) draw = false;
break;
}
}
}
// if(c == color.sup.weak && !no.weak.zones) draw = false;
if(draw){
if(recolor.retouch && retouch && countweak<2) c = color.sup.retouch;
else if(recolor.weak.retouch && retouch && countweak>1) c = color.sup.retouch;
SupCount++;
if(draw.edge.price){
s = l.zone+TAG+"UPAR"+SupCount;
ObjectCreate(s,OBJ_ARROW,0,0,0);
ObjectSet(s,OBJPROP_ARROWCODE,SYMBOL_RIGHTPRICE);
ObjectSet(s, OBJPROP_TIME1, t2);
ObjectSet(s, OBJPROP_PRICE1, p2);
ObjectSet(s,OBJPROP_COLOR,c);
ObjectSet(s,OBJPROP_WIDTH,Price_Width);
if(limit.zone.vis) ObjectSet(s,OBJPROP_TIMEFRAMES,visible);
}
s = l.zone+TAG+"UPZONE"+SupCount;
ObjectCreate(s,OBJ_RECTANGLE,0,0,0,0,0);
ObjectSet(s,OBJPROP_TIME1,t1);
ObjectSet(s,OBJPROP_PRICE1,BuferDn1[i]);
ObjectSet(s,OBJPROP_TIME2,t2);
ObjectSet(s,OBJPROP_PRICE2,p2);
ObjectSet(s,OBJPROP_COLOR,c);
ObjectSet(s,OBJPROP_BACK,true);
if(limit.zone.vis) ObjectSet(s,OBJPROP_TIMEFRAMES,visible);
if(!solid.zones) {ObjectSet(s,OBJPROP_BACK,false);ObjectSet(s,OBJPROP_WIDTH,zone.width);}
if(!solid.retouch && retouch) {ObjectSet(s,OBJPROP_BACK,false);ObjectSet(s,OBJPROP_WIDTH,zone.width);}
if(globals){
GlobalVariableSet(TAG+"S.PH"+SupCount,BuferDn1[i]);
GlobalVariableSet(TAG+"S.PL"+SupCount,p2);
GlobalVariableSet(TAG+"S.T"+SupCount,iTime(pair,tf,i));
}
if(!fhe && c!=color.dem.retouch){fhe=true;GlobalVariableSet(TAG+"GOSHORT",p2);}
}
}
if(draw && sc<4 && HUD.on && valid){
if(sc==0) sup.width = BuferDn1[i] - p2;
sup.RR[sc] = p2;
sc++;
}
}
if(BuferUp1[i] > point){
retouch = false;
valid=false;
t1 = iTime(pair,tf,i);
t2 = Time[0];
p2 = MathMax(iClose(pair,tf,i),iOpen(pair,tf,i));
if(i>0) p2 = MathMin(p2,MathMin(iHigh(pair,tf,i+1),iHigh(pair,tf,i-1)));
if(i>0) p2 = MathMin(p2,MathMax(iOpen(pair,tf,i-1),iClose(pair,tf,i-1)));
p2 = MathMin(p2,MathMax(iOpen(pair,tf,i+1),iClose(pair,tf,i+1)));
c = color.dem.strong;
draw=true;
if(recolor.retouch || !solid.retouch){
exit = false;
for(j=i;j>=0;j--) {
if(j==0 && !exit) {draw=false;break;}
if(!exit && iLow(pair,tf,j)>p2) {exit=true;continue;}
if(exit && iLow(pair,tf,j)<p2) {
retouch = true;
if(zone.fibs && fib.dem.hit==0){fib.dem = p2; fib.dem.hit = j; }
break;
}
}
}
if(DemCount != 0) val = ObjectGet(TAG+"DNZONE"+DemCount,OBJPROP_PRICE2); //final sema cull
else val=0;
if(draw.zones && draw && BuferUp1[i]!=val){
valid = true;
if(zone.strength && (retouch || !recolor.retouch)){
countstrong=0;
countweak=0;
for(j=i;j<1000000;j++){
if(iLow(pair,tf,j+1)>p2) countstrong++;
if(iLow(pair,tf,j+1)<BuferUp1[i]) countweak++;
if(countstrong > 1) break;
else if(countweak > 1){
if(no.weak.zones) draw = false;
c=color.dem.weak;
break;
}
}
}
if(draw){
if(recolor.retouch && retouch && countweak<2) c = color.dem.retouch;
else if(recolor.weak.retouch && retouch && countweak>1) c = color.dem.retouch;
DemCount++;
if(draw.edge.price){
s = l.zone+TAG+"DNAR"+DemCount;
ObjectCreate(s,OBJ_ARROW,0,0,0);
ObjectSet(s,OBJPROP_ARROWCODE,SYMBOL_RIGHTPRICE);
ObjectSet(s, OBJPROP_TIME1, t2);
ObjectSet(s, OBJPROP_PRICE1, p2);
ObjectSet(s,OBJPROP_COLOR,c);
ObjectSet(s,OBJPROP_WIDTH,Price_Width);
if(limit.zone.vis) ObjectSet(s,OBJPROP_TIMEFRAMES,visible);
}
s = l.zone+TAG+"DNZONE"+DemCount;
ObjectCreate(s,OBJ_RECTANGLE,0,0,0,0,0);
ObjectSet(s,OBJPROP_TIME1,t1);
ObjectSet(s,OBJPROP_PRICE1,p2);
ObjectSet(s,OBJPROP_TIME2,t2);
ObjectSet(s,OBJPROP_PRICE2,BuferUp1[i]);
ObjectSet(s,OBJPROP_COLOR,c);
ObjectSet(s,OBJPROP_BACK,true);
if(limit.zone.vis) ObjectSet(s,OBJPROP_TIMEFRAMES,visible);
if(!solid.zones) {ObjectSet(s,OBJPROP_BACK,false);ObjectSet(s,OBJPROP_WIDTH,zone.width);}
if(!solid.retouch && retouch) {ObjectSet(s,OBJPROP_BACK,false);ObjectSet(s,OBJPROP_WIDTH,zone.width);}
if(globals){
GlobalVariableSet(TAG+"D.PL"+DemCount,BuferUp1[i]);
GlobalVariableSet(TAG+"D.PH"+DemCount,p2);
GlobalVariableSet(TAG+"D.T"+DemCount,iTime(pair,tf,i));
}
if(!fle && c!=color.dem.retouch){fle=true;GlobalVariableSet(TAG+"GOLONG",p2);}
}
}
if(draw && dc<4 && HUD.on && valid){
if(dc==0) dem.width = p2-BuferUp1[i];
dem.RR[dc] = p2;
dc++;
}
}
}
if(zone.fibs || HUD.on){
double a,b;
int dr=0;
int sr=0;
int d1=0;
int s1=0;
int t;
for(i=0;i<100000;i++){
if(iHigh(pair,tf,i)>fib.sup && sr==0) sr = i;
if(iHigh(pair,tf,i)>sup.RR[0] && s1==0) s1 = i;
if(iLow(pair,tf,i)<fib.dem && dr==0) dr = i;
if(iLow(pair,tf,i)<dem.RR[0] && d1==0) d1 = i;
if(sr!=0&&s1!=0&&dr!=0&&d1!=0) break;
}
}
if(zone.fibs){
if(dr<sr) {b = fib.dem;a = sup.RR[0];}
else {b = fib.sup;a = dem.RR[0];}
s = l.zone+TAG+"FIBO";
ObjectCreate(s, OBJ_FIBO, 0,Time[0],a,Time[0],b);
ObjectSet(s, OBJPROP_COLOR, CLR_NONE);
ObjectSet(s, OBJPROP_STYLE, fib.style);
ObjectSet(s, OBJPROP_RAY, true);
ObjectSet(s, OBJPROP_BACK, true);
if(limit.zone.vis) ObjectSet(s,OBJPROP_TIMEFRAMES,visible);
int level_count=ArraySize(fib.level.array);
ObjectSet(s, OBJPROP_FIBOLEVELS, level_count);
ObjectSet(s, OBJPROP_LEVELCOLOR, color.fib);
for(j=0; j<level_count; j++){
ObjectSet(s, OBJPROP_FIRSTLEVEL+j, fib.level.array[j]);
ObjectSetFiboDescription(s,j,fib.level.desc[j]);
}
}
if(HUD.on) {
if(d1<s1) {b = dem.RR[0];a = sup.RR[0]; arrow.glance = CharToStr(arrow.UP); color.arrow = color.arrow.up;}
else {b = sup.RR[0];a = dem.RR[0]; arrow.glance = CharToStr(arrow.DN); color.arrow = color.arrow.dn;}
min = MathMin(a,b);
max = MathMax(a,b);
}
}
bool NewBar() {
static datetime LastTime = 0;
if (iTime(pair,tf,0)+time.offset != LastTime) {
LastTime = iTime(pair,tf,0)+time.offset;
return (true);
} else
return (false);
}
void ObDeleteObjectsByPrefix(string Prefix){
int L = StringLen(Prefix);
int i = 0;
while(i < ObjectsTotal()) {
string ObjName = ObjectName(i);
if(StringSubstr(ObjName, 0, L) != Prefix) {
i++;
continue;
}
ObjectDelete(ObjName);
}
}
int CountZZ( double& ExtMapBuffer[], double& ExtMapBuffer2[], int ExtDepth, int ExtDeviation, int ExtBackstep ){ // based on code (C) metaquote{
int shift, back,lasthighpos,lastlowpos;
double val,res;
double curlow,curhigh,lasthigh,lastlow;
int count = iBars(pair,tf)-ExtDepth;
for(shift=count; shift>=0; shift--){
val = iLow(pair,tf,iLowest(pair,tf,MODE_LOW,ExtDepth,shift));
if(val==lastlow) val=0.0;
else {
lastlow=val;
if((iLow(pair,tf,shift)-val)>(ExtDeviation*Point)) val=0.0;
else{
for(back=1; back<=ExtBackstep; back++){
res=ExtMapBuffer[shift+back];
if((res!=0)&&(res>val)) ExtMapBuffer[shift+back]=0.0;
}
}
}
ExtMapBuffer[shift]=val;
//--- high
val=iHigh(pair,tf,iHighest(pair,tf,MODE_HIGH,ExtDepth,shift));
if(val==lasthigh) val=0.0;
else {
lasthigh=val;
if((val-iHigh(pair,tf,shift))>(ExtDeviation*Point)) val=0.0;
else{
for(back=1; back<=ExtBackstep; back++){
res=ExtMapBuffer2[shift+back];
if((res!=0)&&(res<val)) ExtMapBuffer2[shift+back]=0.0;
}
}
}
ExtMapBuffer2[shift]=val;
}
// final cutting
lasthigh=-1; lasthighpos=-1;
lastlow=-1; lastlowpos=-1;
for(shift=count; shift>=0; shift--){
curlow=ExtMapBuffer[shift];
curhigh=ExtMapBuffer2[shift];
if((curlow==0)&&(curhigh==0)) continue;
//---
if(curhigh!=0){
if(lasthigh>0) {
if(lasthigh<curhigh) ExtMapBuffer2[lasthighpos]=0;
else ExtMapBuffer2[shift]=0;
}
//---
if(lasthigh<curhigh || lasthigh<0){
lasthigh=curhigh;
lasthighpos=shift;
}
lastlow=-1;
}
//----
if(curlow!=0){
if(lastlow>0){
if(lastlow>curlow) ExtMapBuffer[lastlowpos]=0;
else ExtMapBuffer[shift]=0;
}
//---
if((curlow<lastlow)||(lastlow<0)){
lastlow=curlow;
lastlowpos=shift;
}
lasthigh=-1;
}
}
for(shift=iBars(pair,tf)-1; shift>=0; shift--){
if(shift>=count) ExtMapBuffer[shift]=0.0;
else {
res=ExtMapBuffer2[shift];
if(res!=0.0) ExtMapBuffer2[shift]=res;
}
}
}
void GetValid(double& ExtMapBuffer[], double& ExtMapBuffer2[]){
up.cur = 0;
int upbar = 0;
dn.cur = 0;
int dnbar = 0;
double cur.hi = 0;
double cur.lo = 0;
double last.up = 0;
double last.dn = 0;
double low.dn = 0;
double hi.up = 0;
int i;
for(i=0;i<iBars(pair,tf);i++) if(ExtMapBuffer[i] > 0){
up.cur = ExtMapBuffer[i];
cur.lo = ExtMapBuffer[i];
last.up = cur.lo;
break;
}
for(i=0;i<iBars(pair,tf);i++) if(ExtMapBuffer2[i] > 0){
dn.cur = ExtMapBuffer2[i];
cur.hi = ExtMapBuffer2[i];
last.dn = cur.hi;
break;
}
for(i=0;i<iBars(pair,tf);i++) // remove higher lows and lower highs
{
if(ExtMapBuffer2[i] >= last.dn) {
last.dn = ExtMapBuffer2[i];
dnbar = i;
}
else ExtMapBuffer2[i] = 0.0;
if(ExtMapBuffer2[i] <= dn.cur && ExtMapBuffer[i] > 0.0) ExtMapBuffer2[i] = 0.0;
if(ExtMapBuffer[i] <= last.up && ExtMapBuffer[i] > 0) {
last.up = ExtMapBuffer[i];
upbar = i;
}
else ExtMapBuffer[i] = 0.0;
if(ExtMapBuffer[i] > up.cur) ExtMapBuffer[i] = 0.0;
}
low.dn = MathMin(iOpen(pair,tf,dnbar),iClose(pair,tf,dnbar));
hi.up = MathMax(iOpen(pair,tf,upbar),iClose(pair,tf,upbar));
for(i=MathMax(upbar,dnbar);i>=0;i--) {// work back to zero and remove reentries into s/d
if(ExtMapBuffer2[i] > low.dn && ExtMapBuffer2[i] != last.dn) ExtMapBuffer2[i] = 0.0;
else if(ExtMapBuffer2[i] > 0) {
last.dn = ExtMapBuffer2[i];
low.dn = MathMin(iClose(pair,tf,i),iOpen(pair,tf,i));
if(i>0) low.dn = MathMax(low.dn,MathMax(iLow(pair,tf,i-1),iLow(pair,tf,i+1)));
if(i>0) low.dn = MathMax(low.dn,MathMin(iOpen(pair,tf,i-1),iClose(pair,tf,i-1)));
low.dn = MathMax(low.dn,MathMin(iOpen(pair,tf,i+1),iClose(pair,tf,i+1)));
}
if(ExtMapBuffer[i] <= hi.up && ExtMapBuffer[i] > 0 && ExtMapBuffer[i] != last.up) ExtMapBuffer[i] = 0.0;
else if(ExtMapBuffer[i] > 0){
last.up = ExtMapBuffer[i];
hi.up = MathMax(iClose(pair,tf,i),iOpen(pair,tf,i));
if(i>0) hi.up = MathMin(hi.up,MathMin(iHigh(pair,tf,i+1),iHigh(pair,tf,i-1)));
if(i>0) hi.up = MathMin(hi.up,MathMax(iOpen(pair,tf,i-1),iClose(pair,tf,i-1)));
hi.up = MathMin(hi.up,MathMax(iOpen(pair,tf,i+1),iClose(pair,tf,i+1)));
}
}
}
void HUD()
{
string s = TimeFrameToString(tf);
string u = DoubleToStr(ObjectGet(l.zone+TAG+"UPAR"+1,OBJPROP_PRICE1),Digits);
string d = DoubleToStr(ObjectGet(l.zone+TAG+"DNAR"+1,OBJPROP_PRICE1),Digits);
string l = "b";
DrawText(l,s,hud.tf.x,hud.tf.y,color.HUD.tf,font.HUD,font.HUD.size,corner.HUD);
DrawText(l,arrow.glance,hud.arrow.x,hud.arrow.y,color.arrow,font.arrow,font.arrow.size,corner.HUD,0,true);
DrawText(l,u,hud.sup.x,hud.sup.y,color.sup.strong,font.HUD.price,font.HUD.price.size,corner.HUD);
DrawText(l,d,hud.dem.x,hud.dem.y,color.dem.strong,font.HUD.price,font.HUD.price.size,corner.HUD);
l = "a";
DrawText(l,s,hud.tfs.x,hud.tfs.y,color.shadow,font.HUD,font.HUD.size,corner.HUD);
DrawText(l,arrow.glance,hud.arrows.x,hud.arrows.y,color.shadow,font.arrow,font.arrow.size,corner.HUD,0,true);
DrawText(l,u,hud.sups.x,hud.sups.y,color.shadow,font.HUD.price,font.HUD.price.size,corner.HUD);
DrawText(l,d,hud.dems.x,hud.dems.y,color.shadow,font.HUD.price,font.HUD.price.size,corner.HUD);
}
void BarTimer() // Original Code by Vasyl Gumenyak, I just fucked it up
{
int i=0,sec=0;
double pc=0.0;
string time="",s_end="",s;
s = l.hud+TAG+"btimerback";
if (ObjectFind(s) == -1) {
ObjectCreate(s , OBJ_LABEL,0,0,0);
ObjectSet(s, OBJPROP_XDISTANCE, hud.timer.x);
ObjectSet(s, OBJPROP_YDISTANCE, hud.timer.y);
ObjectSet(s, OBJPROP_CORNER, corner.HUD);
ObjectSet(s, OBJPROP_ANGLE, rotation);
ObjectSetText(s, s_base, size.timer.font, timer.font, color.timer.back);
}
sec=TimeCurrent()-iTime(pair,tf,0);
i=(lenbase-1)*sec/(tf*60);
pc=100-(100.0*sec/(tf*60));
if(i>lenbase-1) i=lenbase-1;
if(i<lenbase-1) s_end=StringSubstr(s_base,i+1,lenbase-i-1);
time=StringConcatenate("|",s_end);
s = l.hud+TAG+"timerfront";
if (ObjectFind(s) == -1) {
ObjectCreate(s , OBJ_LABEL,0,0,0);
ObjectSet(s, OBJPROP_XDISTANCE, hud.timer.x);
ObjectSet(s, OBJPROP_YDISTANCE, hud.timer.y);
ObjectSet(s, OBJPROP_CORNER, corner.HUD);
ObjectSet(s, OBJPROP_ANGLE, rotation);
}
ObjectSetText(s, time, size.timer.font, timer.font, color.timer.bar);
}
void DrawText(string l, string t, int x, int y, color c, string f, int s, int k=0, int a=0, bool b=false)
{
string tag = l.hud+TAG+l+x+y;
ObjectDelete(tag);
ObjectCreate(tag,OBJ_LABEL,0,0,0);
ObjectSetText(tag,t,s,f,c);
ObjectSet(tag,OBJPROP_XDISTANCE,x);
ObjectSet(tag,OBJPROP_YDISTANCE,y);
ObjectSet(tag,OBJPROP_CORNER,k);
ObjectSet(tag,OBJPROP_ANGLE,a);
if(b) ObjectSet(tag,OBJPROP_BACK,true);
}
string TimeFrameToString(int tf) //code by TRO
{
string tfs;
switch(tf) {
case PERIOD_M1: tfs="M1" ; break;
case PERIOD_M5: tfs="M5" ; break;
case PERIOD_M15: tfs="M15" ; break;
case PERIOD_M30: tfs="M30" ; break;
case PERIOD_H1: tfs="H1" ; break;
case PERIOD_H4: tfs="H4" ; break;
case PERIOD_D1: tfs="D1" ; break;
case PERIOD_W1: tfs="W1" ; break;
case PERIOD_MN1: tfs="MN";
}
return(tfs);
}
void setHUD()
{
switch(tf) {
case PERIOD_M1: HUD.x=7 ; break;
case PERIOD_M5: HUD.x=7 ; break;
case PERIOD_M15: HUD.x=3 ; break;
case PERIOD_M30: HUD.x=2 ; break;
case PERIOD_H1: HUD.x=12 ; break;
case PERIOD_H4: HUD.x=8 ; break;
case PERIOD_D1 : HUD.x=12 ; break;
case PERIOD_W1: HUD.x=8 ; break;
case PERIOD_MN1: HUD.x=7 ; break;
}
if(corner.HUD > 3) corner.HUD=0;
if(corner.HUD == 0 || corner.HUD == 2) rotation = 90;
switch(corner.HUD){
case 0 : hud.tf.x = pos.x-HUD.x+10;
hud.tf.y = pos.y+18;
hud.arrow.x = pos.x-2;
hud.arrow.y = pos.y+7;
hud.sup.x = pos.x;
hud.sup.y = pos.y;
hud.dem.x = pos.x;
hud.dem.y = pos.y+56;
hud.timer.x = pos.x+50;
hud.timer.y = pos.y+72;
hud.tfs.x = hud.tf.x+1;
hud.tfs.y = hud.tf.y+1;
hud.arrows.x = hud.arrow.x+1;
hud.arrows.y = hud.arrow.y+1;
hud.sups.x = hud.sup.x+1;
hud.sups.y = hud.sup.y+1;
hud.dems.x = hud.dem.x+1;
hud.dems.y = hud.dem.y+1;
break;
case 1 : hud.tf.x = pos.x+HUD.x;
hud.tf.y = pos.y+18;
hud.arrow.x = pos.x+2;
hud.arrow.y = pos.y+7;
hud.sup.x = pos.x;
hud.sup.y = pos.y;
hud.dem.x = pos.x;
hud.dem.y = pos.y+56;
hud.timer.x = pos.x-15;
hud.timer.y = pos.y+71;
hud.tfs.x = hud.tf.x-1;
hud.tfs.y = hud.tf.y+1;
hud.arrows.x = hud.arrow.x-1;
hud.arrows.y = hud.arrow.y+1;
hud.sups.x = hud.sup.x-1;
hud.sups.y = hud.sup.y+1;
hud.dems.x = hud.dem.x-1;
hud.dems.y = hud.dem.y+1;
break;
case 2 : hud.tf.x = pos.x-HUD.x;
hud.tf.y = pos.y+20;
hud.arrow.x = pos.x-2;
hud.arrow.y = pos.y+7;
hud.sup.x = pos.x;
hud.sup.y = pos.y+56;
hud.dem.x = pos.x;
hud.dem.y = pos.y;
hud.timer.x = pos.x+62;
hud.timer.y = pos.y+3;
hud.tfs.x = hud.tf.x+1;
hud.tfs.y = hud.tf.y-1;
hud.arrows.x = hud.arrow.x+1;
hud.arrows.y = hud.arrow.y-1;
hud.sups.x = hud.sup.x+1;
hud.sups.y = hud.sup.y-1;
hud.dems.x = hud.dem.x+1;
hud.dems.y = hud.dem.y-1;
break;
case 3 : hud.tf.x = pos.x+HUD.x;
hud.tf.y = pos.y+20;
hud.arrow.x = pos.x+2;
hud.arrow.y = pos.y+7;
hud.sup.x = pos.x;
hud.sup.y = pos.y+56;
hud.dem.x = pos.x;
hud.dem.y = pos.y;
hud.timer.x = pos.x-2;
hud.timer.y = pos.y+3;
hud.tfs.x = hud.tf.x-1;
hud.tfs.y = hud.tf.y-1;
hud.arrows.x = hud.arrow.x-1;
hud.arrows.y = hud.arrow.y-1;
hud.sups.x = hud.sup.x-1;
hud.sups.y = hud.sup.y-1;
hud.dems.x = hud.dem.x-1;
hud.dems.y = hud.dem.y-1;
break;
}
}
void DoLogo(){
string TAG = CharToStr(0x61+27)+"II_Logo";
if( ObjectFind(TAG+"ZZ"+0) >= 0 && ObjectFind(TAG+"ZZ"+1) >= 0 && ObjectFind(TAG+"ZZ"+2) >= 0 &&
ObjectFind(TAG+"AZ"+0) >= 0 && ObjectFind(TAG+"AZ"+1) >= 0 && ObjectFind(TAG+"AZ"+2) >= 0 ) return;
string str[3] = {".","."};
int size[0] = {0,0,0};
int pos.x[3] = {0,0,0};
int pos.y[3] = {0,0,0};
int pos.xs[3] = {0,0,0};
int pos.ys[3] = {0,0,0};
for(int i=0;i<3;i++){
string n = TAG+"ZZ"+i;
ObjectDelete(n);
ObjectCreate(n,OBJ_LABEL,0,0,0);
ObjectSetText(n,str[i],size[i],"Pieces Of Eight",AliceBlue);
ObjectSet(n,OBJPROP_XDISTANCE,pos.x[i]);
ObjectSet(n,OBJPROP_YDISTANCE,pos.y[i]);
ObjectSet(n,OBJPROP_CORNER,3);
n = TAG+"AZ"+i;
ObjectDelete(n);
ObjectCreate(n,OBJ_LABEL,0,0,0);
ObjectSetText(n,str[i],size[i],"Pieces Of Eight",Black);
ObjectSet(n,OBJPROP_XDISTANCE,pos.xs[i]);
ObjectSet(n,OBJPROP_YDISTANCE,pos.ys[i]);
ObjectSet(n,OBJPROP_CORNER,3);
}
}
void setVisibility()
{
int per = Period();
visible=0;
if(same.tf.vis){
if(forced.tf == per || forced.tf == 0){
switch(per){
case PERIOD_M1: visible= 0x0001 ; break;
case PERIOD_M5: visible= 0x0002 ; break;
case PERIOD_M15: visible= 0x0004 ; break;
case PERIOD_M30: visible= 0x0008 ; break;
case PERIOD_H1: visible= 0x0010 ; break;
case PERIOD_H4: visible= 0x0020 ; break;
case PERIOD_D1: visible= 0x0040 ; break;
case PERIOD_W1: visible= 0x0080 ; break;
case PERIOD_MN1: visible= 0x0100 ;
}
}
} else {
if(show.on.m1) visible += 0x0001;
if(show.on.m5) visible += 0x0002;
if(show.on.m15) visible += 0x0004;
if(show.on.m30) visible += 0x0008;
if(show.on.h1) visible += 0x0010;
if(show.on.h4) visible += 0x0020;
if(show.on.d1) visible += 0x0040;
if(show.on.w1) visible += 0x0080;
if(show.on.mn) visible += 0x0100;
}
}
And
//+------------------------------------------------------------------+
//| SS_SupportResistance.mq4 |
//| Copyright © 2012, Andrew Sumner |
//| |
//| You are allowed to copy and distribute this file as you see fit, |
//| and modify it to suit your purposes on the following condition:- |
//| |
//| 1. You must charge no money for this indicator or any derivative |
//| that you create from it. It was released freely, please keep |
//| it free. |
//| |
//| 2. If you make alterations, please don't release a new version |
//| using the name "SS_SupportResistance". Either release it |
//| using a new name, or contact me about getting your changes |
//| included in my indicator (andrewsumner@yahoo.com). |
//| |
//| 3. If you make a killer EA based on this indicator, please do me |
//| a favour and send me a copy :) |
//| |
//| My thanks to Enrico "brax64" Carpita for his help in completing |
//| the zone.show.info text positioning code. |
//+------------------------------------------------------------------+
#property copyright "Copyright © 2012 Andrew Sumner"
#property link ""
#property indicator_chart_window
#property indicator_buffers 4
#property indicator_color1 Red
#property indicator_color2 Red
#property indicator_color3 DodgerBlue
#property indicator_color4 DodgerBlue
extern int BackLimit = 10000;
extern int TimeFrame = 0;
extern string TimeString = "0=Current, 60=H1, 240=H4, 1440=Day, 10080=Week, 43200=Month";
extern color color.support.weak = DarkSlateGray;
extern color color.support.untested = SeaGreen;
extern color color.support.verified = Green;
extern color color.support.proven = LimeGreen;
extern color color.support.turncoat = OliveDrab;
extern color color.resist.weak = Indigo;
extern color color.resist.untested = Orchid;
extern color color.resist.verified = Crimson;
extern color color.resist.proven = Red;
extern color color.resist.turncoat = DarkOrange;
extern bool zone.show.weak = true;
extern double zone.fuzzfactor = 0.75;
extern bool zone.solid = false;
extern int zone.linewidth = 1;
extern int zone.style = 0;
extern bool zone.show.info = true;
extern int zone.label.shift = 5;
extern bool zone.show.alerts = false;
extern bool zone.alert.popups = true;
extern bool zone.alert.sounds = true;
extern int zone.alert.waitseconds = 300;
extern bool zone.merge = true;
extern bool zone.extend = true;
extern bool fractals.show = false;
extern double fractal.fast.factor = 3.0;
extern double fractal.slow.factor = 6.0;
extern bool SetGlobals = true;
double FastDnPts[], FastUpPts[];
double SlowDnPts[], SlowUpPts[];
double zone.hi[1000], zone.lo[1000];
int zone.start[1000], zone.hits[1000], zone.type[1000], zone.strength[1000], zone.count = 0;
bool zone.turn[1000];
#define ZONE_SUPPORT 1
#define ZONE_RESIST 2
#define ZONE_WEAK 0
#define ZONE_TURNCOAT 1
#define ZONE_UNTESTED 2
#define ZONE_VERIFIED 3
#define ZONE_PROVEN 4
#define UP_POINT 1
#define DN_POINT -1
int time.offset = 0;
int init()
{
IndicatorBuffers(4);
SetIndexBuffer(0, SlowDnPts);
SetIndexBuffer(1, SlowUpPts);
SetIndexBuffer(2, FastDnPts);
SetIndexBuffer(3, FastUpPts);
if (fractals.show == true)
{
SetIndexStyle(0, DRAW_ARROW, 0, 3);
SetIndexStyle(1, DRAW_ARROW, 0, 3);
SetIndexStyle(2, DRAW_ARROW, 0, 1);
SetIndexStyle(3, DRAW_ARROW, 0, 1);
SetIndexArrow(0, 218);
SetIndexArrow(1, 217);
SetIndexArrow(2, 218);
SetIndexArrow(3, 217);
}
else
{
SetIndexStyle(0, DRAW_NONE);
SetIndexStyle(1, DRAW_NONE);
SetIndexStyle(2, DRAW_NONE);
SetIndexStyle(3, DRAW_NONE);
}
if (TimeFrame != 1 && TimeFrame != 5 && TimeFrame != 15 &&
TimeFrame != 60 && TimeFrame != 240 && TimeFrame != 1440 &&
TimeFrame != 10080 && TimeFrame != 43200)
TimeFrame = 0;
if (TimeFrame < Period())
TimeFrame = Period();
return(0);
}
int deinit()
{
DeleteZones();
DeleteGlobalVars();
return(0);
}
int start()
{
if (NewBar() == true)
{
int old_zone.count = zone.count;
FastFractals();
SlowFractals();
DeleteZones();
FindZones();
DrawZones();
if (zone.count < old_zone.count)
DeleteOldGlobalVars(old_zone.count);
}
if (zone.show.info == true)
{
for (int i=0; i<zone.count; i++)
{
string lbl;
if (zone.strength[i] == ZONE_PROVEN)
lbl = "Proven";
else if (zone.strength[i] == ZONE_VERIFIED)
lbl = "Verified";
else if (zone.strength[i] == ZONE_UNTESTED)
lbl = "Untested";
else if (zone.strength[i] == ZONE_TURNCOAT)
lbl = "Turncoat";
else
lbl = "Weak";
if (zone.type[i] == ZONE_SUPPORT)
lbl = lbl + " Support";
else
lbl = lbl + " Resistance";
if (zone.hits[i] > 0 && zone.strength[i] > ZONE_UNTESTED)
{
if (zone.hits[i] == 1)
lbl = lbl + ", Test Count=" + zone.hits[i];
else
lbl = lbl + ", Test Count=" + zone.hits[i];
}
int adjust.hpos;
int wbpc = WindowBarsPerChart();
int k;
k = Period() * 60 + (20 + StringLen(lbl));
if (wbpc < 80)
adjust.hpos = Time[0] + k * 4;
else if (wbpc < 125)
adjust.hpos = Time[0] + k * 8;
else if (wbpc < 250)
adjust.hpos = Time[0] + k * 15;
else if (wbpc < 480)
adjust.hpos = Time[0] + k * 29;
else if (wbpc < 950)
adjust.hpos = Time[0] + k * 58;
else
adjust.hpos = Time[0] + k * 115;
//
int shift = k * zone.label.shift;
double vpos = zone.hi[i] - (zone.hi[i] - zone.lo[i]) / 2;
string s = "SSSR#"+i+"LBL";
ObjectCreate(s, OBJ_TEXT, 0, 0, 0);
ObjectSet(s, OBJPROP_TIME1, adjust.hpos + shift);
ObjectSet(s, OBJPROP_PRICE1, vpos);
ObjectSetText(s, StringRightPad(lbl, 36, " "), 8, "Courier New");
}
}
CheckAlerts();
return(0);
}
void CheckAlerts()
{
static int lastalert = 0;
if (zone.show.alerts == false)
return;
if (Time[0] - lastalert > zone.alert.waitseconds)
if (CheckEntryAlerts() == true)
lastalert = Time[0];
}
bool CheckEntryAlerts()
{
// check for entries
for (int i=0; i<zone.count; i++)
{
if (Close[0] >= zone.lo[i] && Close[0] < zone.hi[i])
{
if (zone.show.alerts == true)
{
if (zone.alert.popups == true)
{
if (zone.type[i] == ZONE_SUPPORT)
Alert(Symbol() + TimeFrameToString(TimeFrame) + ": Support Zone Entered");
else
Alert(Symbol() + TimeFrameToString(TimeFrame) + ": Resistance Zone Entered");
}
if (zone.alert.sounds == true)
PlaySound("alert.wav");
}
return(true);
}
}
return(false);
}
void DeleteGlobalVars()
{
if (SetGlobals == false)
return;
GlobalVariableDel("SSSR_Count_"+Symbol()+TimeFrame);
GlobalVariableDel("SSSR_Updated_"+Symbol()+TimeFrame);
int old_count = zone.count;
zone.count = 0;
DeleteOldGlobalVars(old_count);
}
void DeleteOldGlobalVars(int old_count)
{
if (SetGlobals == false)
return;
for (int i=zone.count; i<old_count; i++)
{
GlobalVariableDel("SSSR_HI_"+Symbol()+TimeFrame+i);
GlobalVariableDel("SSSR_LO_"+Symbol()+TimeFrame+i);
GlobalVariableDel("SSSR_HITS_"+Symbol()+TimeFrame+i);
GlobalVariableDel("SSSR_STRENGTH_"+Symbol()+TimeFrame+i);
GlobalVariableDel("SSSR_AGE_"+Symbol()+TimeFrame+i);
}
}
void FindZones()
{
int i, j, shift, bustcount=0, testcount = 0;
double hival, loval;
bool turned = false, hasturned = false;
double temp.hi[1000], temp.lo[1000];
int temp.start[1000], temp.hits[1000], temp.strength[1000], temp.count = 0;
bool temp.turn[1000], temp.merge[1000];
int merge1[1000], merge2[1000], merge.count = 0;
// iterate through zones from oldest to youngest (ignore recent 5 bars),
// finding those that have survived through to the present...
for (shift=MathMin(iBars(NULL, TimeFrame)-1, BackLimit); shift>5; shift--)
{
double atr = iATR(NULL, TimeFrame, 7, shift);
double fu = atr/2 * zone.fuzzfactor;
bool isWeak;
bool touchOk = false;
bool isBust = false;
double close = iClose(NULL, TimeFrame, shift);
double high = iHigh(NULL, TimeFrame, shift);
double low = iLow(NULL, TimeFrame, shift);
double hi_i;
double lo_i;
if (FastUpPts[shift] > 0.001)
{
// a zigzag high point
isWeak = true;
if (SlowUpPts[shift] > 0.001)
isWeak = false;
hival = high;
if (zone.extend == true)
hival += fu;
loval = MathMax(MathMin(close, high-fu), high-fu*2);
turned = false;
hasturned = false;
isBust = false;
bustcount = 0;
testcount = 0;
for (i=shift-1; i>=0; i--)
{
hi_i = iHigh(NULL, TimeFrame, i);
lo_i = iLow(NULL, TimeFrame, i);
if ((turned == false && FastUpPts[i] >= loval && FastUpPts[i] <= hival) ||
(turned == true && FastDnPts[i] <= hival && FastDnPts[i] >= loval))
{
// Potential touch, just make sure its been 10+candles since the prev one
touchOk = true;
for (j=i+1; j<i+11; j++)
{
if ((turned == false && FastUpPts[j] >= loval && FastUpPts[j] <= hival) ||
(turned == true && FastDnPts[j] <= hival && FastDnPts[j] >= loval))
{
touchOk = false;
break;
}
}
if (touchOk == true)
{
// we have a touch. If its been busted once, remove bustcount
// as we know this level is still valid & has just switched sides
bustcount = 0;
testcount++;
}
}
if ((turned == false && hi_i > hival) ||
(turned == true && lo_i < loval))
{
// this level has been busted at least once
bustcount++;
if (bustcount > 1 || isWeak == true)
{
// busted twice or more
isBust = true;
break;
}
if (turned == true)
turned = false;
else if (turned == false)
turned = true;
hasturned = true;
// forget previous hits
testcount = 0;
}
}
if (isBust == false)
{
// level is still valid, add to our list
temp.hi[temp.count] = hival;
temp.lo[temp.count] = loval;
temp.turn[temp.count] = hasturned;
temp.hits[temp.count] = testcount;
temp.start[temp.count] = shift;
temp.merge[temp.count] = false;
if (testcount > 3)
temp.strength[temp.count] = ZONE_PROVEN;
else if (testcount > 0)
temp.strength[temp.count] = ZONE_VERIFIED;
else if (hasturned == true)
temp.strength[temp.count] = ZONE_TURNCOAT;
else if (isWeak == false)
temp.strength[temp.count] = ZONE_UNTESTED;
else
temp.strength[temp.count] = ZONE_WEAK;
temp.count++;
}
}
else if (FastDnPts[shift] > 0.001)
{
// a zigzag low point
isWeak = true;
if (SlowDnPts[shift] > 0.001)
isWeak = false;
loval = low;
if (zone.extend == true)
loval -= fu;
hival = MathMin(MathMax(close, low+fu), low+fu*2);
turned = false;
hasturned = false;
bustcount = 0;
testcount = 0;
isBust = false;
for (i=shift-1; i>=0; i--)
{
hi_i = iHigh(NULL, TimeFrame, i);
lo_i = iLow(NULL, TimeFrame, i);
if ((turned == true && FastUpPts[i] >= loval && FastUpPts[i] <= hival) ||
(turned == false && FastDnPts[i] <= hival && FastDnPts[i] >= loval))
{
// Potential touch, just make sure its been 10+candles since the prev one
touchOk = true;
for (j=i+1; j<i+11; j++)
{
if ((turned == true && FastUpPts[j] >= loval && FastUpPts[j] <= hival) ||
(turned == false && FastDnPts[j] <= hival && FastDnPts[j] >= loval))
{
touchOk = false;
break;
}
}
if (touchOk == true)
{
// we have a touch. If its been busted once, remove bustcount
// as we know this level is still valid & has just switched sides
bustcount = 0;
testcount++;
}
}
if ((turned == true && hi_i > hival) ||
(turned == false && lo_i < loval))
{
// this level has been busted at least once
bustcount++;
if (bustcount > 1 || isWeak == true)
{
// busted twice or more
isBust = true;
break;
}
if (turned == true)
turned = false;
else if (turned == false)
turned = true;
hasturned = true;
// forget previous hits
testcount = 0;
}
}
if (isBust == false)
{
// level is still valid, add to our list
temp.hi[temp.count] = hival;
temp.lo[temp.count] = loval;
temp.turn[temp.count] = hasturned;
temp.hits[temp.count] = testcount;
temp.start[temp.count] = shift;
temp.merge[temp.count] = false;
if (testcount > 3)
temp.strength[temp.count] = ZONE_PROVEN;
else if (testcount > 0)
temp.strength[temp.count] = ZONE_VERIFIED;
else if (hasturned == true)
temp.strength[temp.count] = ZONE_TURNCOAT;
else if (isWeak == false)
temp.strength[temp.count] = ZONE_UNTESTED;
else
temp.strength[temp.count] = ZONE_WEAK;
temp.count++;
}
}
}
// look for overlapping zones...
if (zone.merge == true)
{
merge.count = 1;
int iterations = 0;
while (merge.count > 0 && iterations < 3)
{
merge.count = 0;
iterations++;
for (i = 0; i < temp.count; i++)
temp.merge[i] = false;
for (i = 0; i < temp.count-1; i++)
{
if (temp.hits[i] == -1 || temp.merge[j] == true)
continue;
for (j = i+1; j < temp.count; j++)
{
if (temp.hits[j] == -1 || temp.merge[j] == true)
continue;
if ((temp.hi[i] >= temp.lo[j] && temp.hi[i] <= temp.hi[j]) ||
(temp.lo[i] <= temp.hi[j] && temp.lo[i] >= temp.lo[j]) ||
(temp.hi[j] >= temp.lo[i] && temp.hi[j] <= temp.hi[i]) ||
(temp.lo[j] <= temp.hi[i] && temp.lo[j] >= temp.lo[i]))
{
merge1[merge.count] = i;
merge2[merge.count] = j;
temp.merge[i] = true;
temp.merge[j] = true;
merge.count++;
}
}
}
// ... and merge them ...
for (i=0; i<merge.count; i++)
{
int target = merge1[i];
int source = merge2[i];
temp.hi[target] = MathMax(temp.hi[target], temp.hi[source]);
temp.lo[target] = MathMin(temp.lo[target], temp.lo[source]);
temp.hits[target] += temp.hits[source];
temp.start[target] = MathMax(temp.start[target], temp.start[source]);
temp.strength[target] = MathMax(temp.strength[target], temp.strength[source]);
if (temp.hits[target] > 3)
temp.strength[target] = ZONE_PROVEN;
if (temp.hits[target] == 0 && temp.turn[target] == false)
{
temp.hits[target] = 1;
if (temp.strength[target] < ZONE_VERIFIED)
temp.strength[target] = ZONE_VERIFIED;
}
if (temp.turn[target] == false || temp.turn[source] == false)
temp.turn[target] = false;
if (temp.turn[target] == true)
temp.hits[target] = 0;
temp.hits[source] = -1;
}
}
}
// copy the remaining list into our official zones arrays
zone.count = 0;
for (i=0; i<temp.count; i++)
{
if (temp.hits[i] >= 0 && zone.count < 1000)
{
zone.hi[zone.count] = temp.hi[i];
zone.lo[zone.count] = temp.lo[i];
zone.hits[zone.count] = temp.hits[i];
zone.turn[zone.count] = temp.turn[i];
zone.start[zone.count] = temp.start[i];
zone.strength[zone.count] = temp.strength[i];
if (zone.hi[zone.count] < Close[4])
zone.type[zone.count] = ZONE_SUPPORT;
else if (zone.lo[zone.count] > Close[4])
zone.type[zone.count] = ZONE_RESIST;
else
{
for (j=5; j<1000; j++)
{
if (iClose(NULL, TimeFrame, j) < zone.lo[zone.count])
{
zone.type[zone.count] = ZONE_RESIST;
break;
}
else if (iClose(NULL, TimeFrame, j) > zone.hi[zone.count])
{
zone.type[zone.count] = ZONE_SUPPORT;
break;
}
}
if (j == 1000)
zone.type[zone.count] = ZONE_SUPPORT;
}
zone.count++;
}
}
}
void DrawZones()
{
if (SetGlobals == true)
{
GlobalVariableSet("SSSR_Count_"+Symbol()+TimeFrame, zone.count);
GlobalVariableSet("SSSR_Updated_"+Symbol()+TimeFrame, TimeCurrent());
}
for (int i=0; i<zone.count; i++)
{
if (zone.strength[i] == ZONE_WEAK && zone.show.weak == false)
continue;
string s = "SSSR#"+i+" Strength=";
if (zone.strength[i] == ZONE_PROVEN)
s = s + "Proven, Test Count=" + zone.hits[i];
else if (zone.strength[i] == ZONE_VERIFIED)
s = s + "Verified, Test Count=" + zone.hits[i];
else if (zone.strength[i] == ZONE_UNTESTED)
s = s + "Untested";
else if (zone.strength[i] == ZONE_TURNCOAT)
s = s + "Turncoat";
else
s = s + "Weak";
ObjectCreate(s, OBJ_RECTANGLE, 0, 0, 0, 0, 0);
ObjectSet(s, OBJPROP_TIME1, iTime(NULL, TimeFrame, zone.start[i]));
ObjectSet(s, OBJPROP_TIME2, TimeCurrent());
ObjectSet(s, OBJPROP_PRICE1, zone.hi[i]);
ObjectSet(s, OBJPROP_PRICE2, zone.lo[i]);
ObjectSet(s, OBJPROP_BACK, zone.solid);
ObjectSet(s, OBJPROP_WIDTH, zone.linewidth);
ObjectSet(s, OBJPROP_STYLE, zone.style);
if (zone.type[i] == ZONE_SUPPORT)
{
// support zone
if (zone.strength[i] == ZONE_TURNCOAT)
ObjectSet(s, OBJPROP_COLOR, color.support.turncoat);
else if (zone.strength[i] == ZONE_PROVEN)
ObjectSet(s, OBJPROP_COLOR, color.support.proven);
else if (zone.strength[i] == ZONE_VERIFIED)
ObjectSet(s, OBJPROP_COLOR, color.support.verified);
else if (zone.strength[i] == ZONE_UNTESTED)
ObjectSet(s, OBJPROP_COLOR, color.support.untested);
else
ObjectSet(s, OBJPROP_COLOR, color.support.weak);
}
else
{
// resistance zone
if (zone.strength[i] == ZONE_TURNCOAT)
ObjectSet(s, OBJPROP_COLOR, color.resist.turncoat);
else if (zone.strength[i] == ZONE_PROVEN)
ObjectSet(s, OBJPROP_COLOR, color.resist.proven);
else if (zone.strength[i] == ZONE_VERIFIED)
ObjectSet(s, OBJPROP_COLOR, color.resist.verified);
else if (zone.strength[i] == ZONE_UNTESTED)
ObjectSet(s, OBJPROP_COLOR, color.resist.untested);
else
ObjectSet(s, OBJPROP_COLOR, color.resist.weak);
}
if (SetGlobals == true)
{
GlobalVariableSet("SSSR_HI_"+Symbol()+TimeFrame+i, zone.hi[i]);
GlobalVariableSet("SSSR_LO_"+Symbol()+TimeFrame+i, zone.lo[i]);
GlobalVariableSet("SSSR_HITS_"+Symbol()+TimeFrame+i, zone.hits[i]);
GlobalVariableSet("SSSR_STRENGTH_"+Symbol()+TimeFrame+i, zone.strength[i]);
GlobalVariableSet("SSSR_AGE_"+Symbol()+TimeFrame+i, zone.start[i]);
}
}
}
bool Fractal(int M, int P, int shift)
{
if (TimeFrame > P)
P = TimeFrame;
P = P / TimeFrame*2 + MathCeil(P / TimeFrame / 2);
if (shift < P)
return(false);
if (shift > iBars(Symbol(), TimeFrame)-P)
return(false);
for (int i=1; i<=P; i++)
{
if (M == UP_POINT)
{
if (iHigh(NULL, TimeFrame, shift+i) > iHigh(NULL, TimeFrame, shift))
return(false);
if (iHigh(NULL, TimeFrame, shift-i) >= iHigh(NULL, TimeFrame, shift))
return(false);
}
if (M == DN_POINT)
{
if (iLow(NULL, TimeFrame, shift+i) < iLow(NULL, TimeFrame, shift))
return(false);
if (iLow(NULL, TimeFrame, shift-i) <= iLow(NULL, TimeFrame, shift))
return(false);
}
}
return(true);
}
void FastFractals()
{
int shift;
int limit = MathMin(Bars-1, BackLimit);
int P = TimeFrame * fractal.fast.factor;
FastUpPts[0] = 0.0; FastUpPts[1] = 0.0;
FastDnPts[0] = 0.0; FastDnPts[1] = 0.0;
for (shift=limit; shift>1; shift--)
{
if (Fractal(UP_POINT, P, shift) == true)
FastUpPts[shift] = iHigh(NULL, TimeFrame, shift);
else
FastUpPts[shift] = 0.0;
if (Fractal(DN_POINT, P, shift) == true)
FastDnPts[shift] = iLow(NULL, TimeFrame, shift);
else
FastDnPts[shift] = 0.0;
}
}
void SlowFractals()
{
int shift;
int limit = MathMin(iBars(Symbol(), TimeFrame) - 1, BackLimit);
int P = TimeFrame * fractal.slow.factor;
SlowUpPts[0] = 0.0; SlowUpPts[1] = 0.0;
SlowDnPts[0] = 0.0; SlowDnPts[1] = 0.0;
for (shift=limit; shift>1; shift--)
{
if (Fractal(UP_POINT, P, shift) == true)
SlowUpPts[shift] = iHigh(NULL, TimeFrame, shift);
else
SlowUpPts[shift] = 0.0;
if (Fractal(DN_POINT, P, shift) == true)
SlowDnPts[shift] = iLow(NULL, TimeFrame, shift);
else
SlowDnPts[shift] = 0.0;
}
}
bool NewBar()
{
static datetime LastTime = 0;
if (iTime(NULL, TimeFrame, 0) != LastTime)
{
LastTime = iTime(NULL, TimeFrame, 0)+time.offset;
return (true);
}
else
return (false);
}
void DeleteZones()
{
int len = 5;
int i;
while (i < ObjectsTotal())
{
string objName = ObjectName(i);
if (StringSubstr(objName, 0, len) != "SSSR#")
{
i++;
continue;
}
ObjectDelete(objName);
}
}
string TimeFrameToString(int tf) //code by TRO
{
string tfs;
switch(tf)
{
case PERIOD_M1:
tfs = "M1" ;
break;
case PERIOD_M5:
tfs = "M5" ;
break;
case PERIOD_M15:
tfs = "M15" ;
break;
case PERIOD_M30:
tfs = "M30" ;
break;
case PERIOD_H1:
tfs = "H1" ;
break;
case PERIOD_H4:
tfs = "H4" ;
break;
case PERIOD_D1:
tfs = "D1" ;
break;
case PERIOD_W1:
tfs = "W1" ;
break;
case PERIOD_MN1:
tfs = "MN";
}
return(tfs);
}
string StringRepeat(string str, int n = 1)
{
string outstr = "";
for(int i = 0; i < n; i++) outstr = outstr + str;
return(outstr);
}
string StringRightPad(string str, int n=1, string str2=" ")
{
return(str + StringRepeat(str2,n-StringLen(str)));
}
Thkx

daemon
19 Jun 2013, 12:11
Maybe the second one can be done. The first one I don't think so. Is the logic documented anywhere?
@daemon